Intercom Drawing Grid paper and pencil for added nostalgia.
Our Role
Lighting
Taking our inspiration from nature and Hackney’s storied history we created a vibrant, homely and welcoming environment.
Interactive
Typeone Realities, our mixed reality show control system was used to create an integrated immersive journey in which every interaction tells a unique story.
Content
We used real stories, histories and local knowledge to add humour, life and colour to Rooms Through Time.
Roots & Clouds
The ‘Introduction Room’ is a virtual reality screening space and is currently showing the preview of our immersive film Roots & Clouds.
Roots and Clouds explores Hackney and surrounding boroughs, catching glimpses of and hearing snippets from inhabitants who are old, young, transient, returning and lifelong.
Sometimes it seems like London grew from the ground, like a great gnarled Oak, sprawling and scarred. It didn’t, of course, it was built by people from all over the world, Londoners like you and me; but, there is something, almost uniquely organic about its form.
Enveloped in a world made from point cloud particles, on first glance they are galactic, they solidify into people, and shapes, places which all of a sudden feel very familiar then disperse, fractal-like, like each particle it’s own story.
Lighting
the Street
Throughout our interpretation we wanted to create ‘outside moments’, nature as ever is intertwined with London life, light and shadow evoke magical memories of sunny days and the contrasts give gentle reminders of the comforts of home.
The low slung geometric ceiling soffit of the Branson Coates wing provided the perfect architectural canvas for our nature inspired lighting.
Reimaging the triangular panels as windows we created a chromatic responsive light sculpture.
A gentle comforting patter of rain can be heard as pixel drops ripple above your head at the entrance to the wing, and the large skylight like curve cloud light responds to the season welcoming people in.
Room
Lighting
Within the rooms our vision was clear, lighting should be used to recreate a sense of homeliness and match the authenticity of the curator’s interiors.
To accomplish this we used period and practical lighting wherever possible, including retrofitted and renovated period fixtures and custom features.
Physical
Interactives
Our physical interactives bring an element of playfulness to the gallery, activating sounds and stories around the space creates an atmosphere of authenticity unachivable any other way.
Each interactive is also an element in the story of audio visual and communications technology developent and it’s relationship to our daily lives.
2000s PC
Surf the web from 2005 and play some classic games.
Intercom
Hear from the eclectic residents of Raynham estate as you navigate a tower block door entry system trying to remember your new friend’s address.
70s TV
Relax on the sofa and catch up with some classic Black British telly on the family set.
1950s Radio
Tune in this retrofitted analog radio to hear music of the time and first hand migration stories.
Karaoke
Family entertainment at its finest. Sing your heart out to a backdrop of magnificent Viet scenery.
Tin Bath
Shower in stories of bathing in a 1910s East End Tenement; elevated motion activated bathtub.
Windows
Building on the concept of outside moments, we wanted to bring a feeling of ‘natural lighting’ to our design wherever possible, using ‘sun beams’, shadows, translucent materials and custom light box windows.
Our animated AV windows bring colour and texture to the rooms and also tell a story of waves of construction in London.
Immersive Audio
Just like a familiar scent can trigger nostalgia, a familiar sound can transport you back in time, we wanted each era of the Rooms Through Time exhibition to have it’s own evocative audio signature.
As you wander, experience a tapestry of audio woven from oral histories, local voices, household foley, London wildlife recordings, period music and bespoke sound design.
Street Animals AR
Responding to the exhibition’s core theme of migration, Street Animals tells the story of some of London’s most recognizable wildlife and adds a virtual layer of nature to the Branson Coates Street.
Starring Anna-Maria Nabirye, Sarah Thom and Divian Ladwa. Follow Lucky the parakeet and Fennie the Fox on their journeys to emancipation; immersive audio, augmented reality and syncronized projections.
Typeone Team
Alex Tennyson: Technical Director
Isobel Mascarenhas-Whitman: Artistic Director
Michael Gathakia: Product & Lighting Designer
Max Grohmann: Fabricator
Sam Kuhn: Developer
Wei-Lin: Animator
Rohan Walder “Randomer”: Composer & Sound Designer
Troy Sandilands: Installer
Siobahn Lawson: Lighting Designer
Jouna Lansman: AV Technician
Chris Folorunso: Assistant AV Technician
Tianyuan Zhang: Production Assistant
Get in touch with us at info@typeone.org
or on Instagram @__typeone
Construction Begins The MoH team and TMP survey the foundations.
Media Node Construction in the Typeone Studio
Sunrise Early concept art 🙂
Pixel Panels Prepping our grid template.
AV Window Install Integrated immersive AV!
Prototyping Testing ideas for the Cloud Lights
The Dream Team Our installation partners discuss details with MG
Measuring Up The custom sculpture on the central column is up light by a bespoke light.
Lightbox Windows Intalling the LEDs
Anyone for Spaghetti The control cupboard after first fix.
Techno We didn't draw this.
Cloud Lights Testing the cloud lights
Troy & Max Installing a diffusion panel.
Michael Happy at work!